Monday, 31 March 2014

Maya: Object 2

Decided to make a spaceship because I could...

Created a cylinder
Created a cone and elongated it and placed it on top of the cylinder. Used the boolean union tool to join them to make one object
Created a cuboid and manoeuvred it to be on the side of the cylinder but not level with it. Used the boolean union tool to join the objects
Repeated with the other three legs/supports
Added little cones to the bases of the cuboids to represent the rockets and joined them with the main body using the boolean union tool
Using the boolean difference tool I subtracted cylindrical shapes from the cone to create window nooks
Exported as an stl. This is the final model in 123D Make

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